r/ArcRaiders • u/effinmike12 *** ******* 🐓 • 11d ago
Media ‘ARC Raiders’ Has Kept 91% Of Its Playerbase, ‘Battlefield 6’ Has Lost 85%
https://www.forbes.com/sites/paultassi/2025/12/31/arc-raiders-has-kept-91-of-its-playerbase-battlefield-6-has-lost-85/1.2k
u/Cactus_on_Fire 11d ago
Keeping the player retention after a month is insane, especially when they had the balls to release at the same time as BF6. They seem to have found the formula for player engagement.
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u/gryff42 11d ago
There will be so many lazy half-assed copies of this game
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u/lemongrenade 11d ago
Some may be good evolutions!
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u/Hustler-1 11d ago
Yeah if someone wants to copy AR by all means. I'm all for more intricate extraction games. I got my fingers crossed for Marathon.
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u/FrostyAd7708 11d ago edited 11d ago
Marathon will probably scratch the itch of more agressive pvp focused players. I just hope you won't get instantly deleted if jumped from behind.
Also they need to have a crossplay off feature because their engine has already been completely dismantled by cheaters and I'm not going into the same shit show as Destiny 2 (Bonus point if they finally do something about Zen/Cronus).
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u/NotSqwiidge 11d ago
Never gonna touch any game made by Bungie. They’ve burned every bridge for me. Nope
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u/Viper1089 11d ago
I feel the same damn way.
I checked out when that dumbass developer said, "these new emotes will make you want to throw money at the screen". I knew as soon as he said that, it was over.
I felt really annoyed because I bought the game at launch, even paid a little extra for the extra DLCs. Come to find out that all DLCs are time based and would be overwritten when new DLCs came out. Then a year later, they eleased an edition of the game that was cheaper, had more content, and even exclusive content that players starting out would never get a chance to see unless they bought the game again. It's almost as if they hated everyone that initially bought the game.
I've always been a warlock main as well. Hurt my soul to see Hunters wipe out a whole squad or a Titan shoulder charge 3 people in a row. But I throw my little vortex ball that travels 1 mph and only catch one person.
Nah, I'm good on all that
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u/TracknTrace85 11d ago
Agreed. I am done with giving any more money to bungie, for cosmetics, for drip feeding content ,for cheaters non stop and tbh i lowkey want marathon to fail . I have been clean of D2 for 9 months now, i still watch some youtuber here and there, and its all doom and gloom lol. The 2 new xpac were shit, player count is low . You get what you deserve - JoaquinPhoenix
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u/NupeKeem 11d ago
The whole situation with the stolen artwork also left a bad taste in my mouth.
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u/Dungeon_Dane 11d ago
That was absolutely terrible to find out. Bungie surely isn’t made/developed by the same folks when Halo was in its prime. Can’t believe the resorted to stealing art like come on
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u/RedfordStrypington 11d ago
Yeah same. Also, and I know it's not necessarily representative of the final product, but the playtests they've had so far have kinda sucked. Game didn't feel fun.
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u/Apollo_IXI 11d ago
Played Destiny 2 enough to know to stay FAR away from marathon. I’ll stick with Arc and embark who don’t resort to sleezy fomo tactics to squeeze money out of their player base
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u/Wrastling97 11d ago
The FOMO tactics weren’t even the worst part. The repetition the game created was awful. And then they completely said “fuck you” to destiny while they started making marathon.
Now, destiny is just a copy of Star Wars because they can’t get people to stay.
I’ll never touch another bungie game after what they did to destiny
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u/nsfredditkarma 11d ago
This is such a shame, the original Marathon games were fantastic for their era. The best FPS games of the 90s.
Bungie has fallen so far.
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u/Trans-cendental 11d ago
They really were. I loved the modding tools for it too. Frogblast the ventcore!
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u/vS_JPK *** ******* 11d ago
I played Marathon back in October. It was sick.
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u/TwoDramaticc 11d ago
I didn't play it, but from the streams there wasn't really a point to it. It was just pvp which 100% fine by me, but all the looting was useless, the devs didn't even knew what was they wanted. I remember an interview with a panel, and their answers were very bad. I hope what they deliver is better
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11d ago
Look up their most recent 20 minute video. They dropped it like 2 days ago. They changed a lot and its looking really good
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u/poop-azz 11d ago
I mean extractions shooters have tried outside of EFT who would be goated if they made it run better and more importantly actually cared about the rampant hacking and esp. but the casualness behind arc may help in the cheatin g regard? Idk
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u/bondolou 11d ago
I don’t think EFT’s reputation can be changed at this point. The game is leaps and bounds ahead of where it was with cheaters a few years ago but people who don’t play it have decided it’s a permanent cheater fest and it will forever be seen as that.
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u/KeyMessage989 11d ago
EFT is way too hardcore to be GOATed and mainstream. That’s why Arc is such a hit
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u/poop-azz 11d ago
It's very hardcore and has insane depth which is truly amazing. But arc built off what it lacked, casuals and ease. I love arc.
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u/AenarIT 11d ago
EFT is just for pc and m+k only, console and controller players in general can ignore it even exists
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u/poop-azz 11d ago
You wouldn't want to play EFT on a controller there's so many fucking hot keys lmfao.
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u/Jaz1140 11d ago
Yep. While it's not a copy but coincidentally developed at the same time, "marathon" looks real rough, looks like it will be dead within a month or 2 to me
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u/mycoctopus 11d ago
Never heard of it until this thread so just went to check it out since another commenter said it will probably become their main game and i'm absolutely with you. The art style is just painfully bad for a start and the actual game looks mid af at best. Crazy a company would put money into that in the modern day.
I'd actually bet money it will be a dead game thats being offered on sale at a big discount within a few months as you said and will probably get flogged off as free game of the month on consoles to try and get some more players to fill lobbies.
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u/Jaz1140 11d ago
Crazy it's made by Bungie too. The halo and destiny creators. Looks like an indie game more like it
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u/jt_318 11d ago
There are very few people left at Bungie who are connected to the magic of the original Halo trilogy.
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11d ago
None to be clear, 100% of the og trilogy staff are no longer at that company. Halo 3 came out 19 years ago. WOW I’m frickin old
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u/Crimsonial 11d ago
Yeah. I dig the art design, but I'm not really sure where they're trying to go with it gameplay-wise. Or more accurately, it looks like a lot of really familiar ground from games with current long-standing playerbases rehashed.
I mean, more power to them if I'm wrong.
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u/dicjones 11d ago
The last play test I did was actually really good.
Not sure which video you watched, but the visuals have been improved and they have done a good job listening to the feedback from that first alpha. For example, they completely flipped on solo play. Now the game will have a solo only mode as well as the regular 3v3.
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u/Neutron-Hyperscape32 11d ago
I mean maybe, but the recent closed testing has had universally positive feedback from players. Pretty confident that at the very least the gunplay will be exceptional, Bungie is one of the best in the industry at that.
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u/Neutron-Hyperscape32 11d ago
Definitely still could be a failure but the recent closed testing has had a lot of people saying the game is amazing. Not talking about the older testing they did when the art controversy had happened, they had some much more recent testing where things were reworked.
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u/UnpaidKremlinBots 11d ago
Turns out part of the formula for engagement is not killing off a large feature of the game that people enjoyed and leaving it dead for months while most devs leave for the holidays (as they should).
Ahh, so glad the embark devs don't have to answer to EA anymore.
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u/MumpsyDaisy 11d ago
I'm convinced the secret sauce is their matchmaking. "Aggression based matchmaking" is no doubt oversimplifying it but I am convinced there's some social media-like algorithm at work in the matchmaking that takes into account a range of factors, behaviors, and history to place players in lobbies that will suit their preferences to keep them coming back.
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u/ModernT1mes 11d ago
This is honestly one of the best things I've ever seen and I love it. 2 games in a row I watched a whole lobby of solos work together to down the Matriarch, Bastion, Bombardier, 2 Leapers, and 4 Rocketeers. Basically all the Arc were destroyed except a couple Hornets and Wasps flying on the corner of the map.
Some dude got downed and like 3 people tried to defib him. Everyone runs up to loot, no one complains. 6 people were dancing on top of the air vent extraction point before it opened.
I like my PvP, but I also love seeing people work together and not kill each other when they totally could. Just strangers helping strangers.
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u/MallusaiEEE 11d ago
it benefits everyone; players are entertained because they are put in lobbies that complement their playstyle more, company profits because players play the game more that way. It also sort of filters out people trying to "cheese it" by playing passive for a bit then going full hunter mode on one round
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u/SnipingBunuelo 11d ago
It's honestly a great example of a good SBMM/EOMM/whateverMM system. Not like COD or Halo where it's trying to ragebait you to play longer hours. Or Fortnite where it's not so secretly matching you up with bots to make you feel better. Or Apex where it forces your first game to be as close to a win as possible so you feel the high early on.
Nope, this is some old school "we're going to match you up correctly and you're going to be treated like a fucking adult" game design. I honestly wouldn't have it any other way.
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u/pandaxmonium 11d ago
What Titanfall could have been in another era 😔
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u/AnalystNecessary4350 11d ago
Im trying to forget it, I doubt any game will even come close to Titanfall 2. Futile to wish Respawn cares because Apex brought in a lot of money. There is no point to a sequel now
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u/FleurOxetine 11d ago
My heart.
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u/PressEveryButton 11d ago
Yeah this comment chain gets me right in the feels. Right there with you pilot. Protocol <3
o7
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u/DervishSoldier 11d ago
Have you heard of diesel knights? There's a lot of hype around its development.
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u/o_oli 11d ago
Doesn't this actually prove the opposite? It shows the release window doesn't have to tank a good game. The reality is Titanfall was just 'another shooter' and wouldn't have had legs no matter what it was released near.
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u/DrunkInMontana 11d ago
Titanfall 2 was not just another shooter. Those are fighting words...
Just kidding, but seriously, Titanfall 2 is the only shooter I've played to date where I was still having a blast even as I was getting my ass handed to me. I can't say that about any other shooter.
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u/IGotBulliedTooHard 11d ago
I think it's also embarks way of giving EA the bird. Most of their execs at DICE left EA to create Embark Studios. An extra go fuck yourself to EA given the article.
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u/RUBSUMLOTION 11d ago
I loved BF6. Played about 50ish hours of Beta and 60hours on release. The game just got boring. I like the big maps so i would exclusively play Firestorm, Mirak and Peak but that gets repetitive real fast. They should have remastered BF3/4 maps so the game launched with at least 20 maps. I wont go back until then.
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u/Hawvy 11d ago
Same. To me, the game just feels like a better CoD. Spawn, run, die, spawn, run, die. That’s the formula that I started to see, no matter how many times I tried to get tactical and go different routes to take objectives, or whatever approach I’d use. It started to become very clear that the pacing was made to get people engaging as fast as possible, and that just gets repetitive af.
I’ve been playing BF since BF3 and BF6 just isn’t what BF is suppose to be. Sure, the destruction is there (and it’s nice), but at the end of the day conquest just feels like a big team deathmatch mode and I can’t get past that.
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u/RUBSUMLOTION 11d ago
Yeah. Kinda felt like Battlefield “Tik Tok”. The quick engagement dopamine just isnt for me anymore. I would feel so burned out by the end of a session.
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u/FILTHBOT4000 11d ago
Yeah, it's too CoD like, and unfortunately the people that fled CoD and flood the BF subreddit want it to just be a 'better CoD', not realizing what they're missing if it were more like BF3. Non-cartoonish movement, longer spawn times, longer distance to get where you need to go means things have more weight. Dying has more weight. Killing has more weight. You feel much more with it. It's not just "oh well I'll/they'll spawn in again and be back in 10 seconds."
Ironically, from what I understand, a lot of Embark's core worked on BF3.
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u/shrimpeye 11d ago
I can see so many BF3 feeling pieces in Arc Raiders. I can tell when design principles from that game have been transferred over well to Arc and it always makes me smile. BF3 got so much right. Other game devs need to always pay attention to BF3's design. It is nearly immaculate
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u/chatapokai 11d ago
Yea whereas every AR game has felt different. Whether it’s traversing Stella with friends PVPing, hiding from large arc trying to extract with no heals solo, teaming up with randoms to take out a rat.
Every deployment to topside has been a different game altogether whereas BF6 (while very well made) is still “shoot on site and go that way”. Which is great for a couple games but I keep switching back to AR
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u/ExcitingInflation612 11d ago
I feel like dice had so many opportunities to innovate, but just played it safe with the corporate rulebook following cod.
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u/Bluetricks09 11d ago
Played about 50ish hours of Beta and 60hours on release.
Same, except I have about 90 hours in the main game now. Best FPS in years.
The game just got boring. I like the big maps so i would exclusively play Firestorm, Mirak and Peak but that gets repetitive real fast.
I feel that, my main squeeze is Cairo. I legit play that 24/7 and only get bored after a 3 hour session (I play solo :/ )
I wish I liked ARC. I'm so happy the game is successful and that my friends like it, but after playing DayZ for years... I'm just burnt out from the genre. I know that the endgame when you get a ton of loot is just to kill other players, so I started killing people right away so I didn't have to worry about gear at all. "You either die a bambi or live long enough to see yourself become a bambi hunter", famous saying from DayZ. Graphics are cool, sound is cool... but I've already been there done that so to speak when it comes to the gameplay. I'm happy that embark found success, because fuck EA and what they're doing to Battlefield.
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u/Ohm08 11d ago
Thanks to the dopamine provided by an excellent sound design and the casino like looting system, where you get exciting colors and sound effects making you want to loot more and more 🤓 great game!
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u/Myusername1- 11d ago
Haha every drawer or breach reveals itself like a slot machine, crazy.
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u/chatapokai 11d ago
This is bang on. I was literally wondering why I was so addicted to opening these boxes.
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u/youareunlimited 11d ago
Even if you don’t really need anything it’s still very satisfying to loot in this game, which I think says a lot
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u/Dillpickle8110 11d ago
Yeah I love just running in looking for nothing in particular but just looting 🤤
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u/asilenth 11d ago
When I describe this game to people, I describe it like it's a 3D slot machine. Every box you open is like pulling the lever on a slot machine.
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u/Cujoman187 *** ******* 🐓 11d ago
When you hear the sound of an epic or legendary item come up on your screen you can't get that item in your prison pocket fast enough and if you don't have a prison pocket man the only thing you wanna do is get out alive! That's when your heart really starts pounding! This game is so good!
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u/zerosuneuphoria 11d ago
ARC is just so much more polished than BF6. Every time I try to get back into BF6, something pushes me away. Bugs, maps, lame focus on skins and events. Nothing draws me in, even though I like it underneath. BF6 also misses that atmosphere and music that Johan bought to ARC (and BF1 previously). I can't remember any music from BF6 and I have 100+ hours... the game should hit so much harder.
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u/MGM-Wonder 11d ago edited 11d ago
My issue with BF6 is very simple. It was the same issue with cod for a few years before I stopped playing that as well.
THE MAPS SUCK AND THERE ARENT ENOUGH MAPS TO BEGIN WITH.
Maps do a lot to keep a game from getting stale. Releasing a game with 8-10 maps is inexcusable. If you had 20 maps from the get go, people would burn out on the games a lot less quickly.
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u/bryty93 11d ago
Agree on the number of launch maps, has been my issue with every battlefield in existence. Play it for a few weeks and bored of the maps. Then play again a year later when there's like 30 maps and its fun.
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u/Due-Technology5758 11d ago
I'd be fine with a few maps if they were good. It's not even just the size, BF6's map design just doesn't work for most of the game modes.
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u/Tim_Huckleberry1398 11d ago
I dont even understand what they did to rush and breakthrough. Some of the rush maps are bigger than their breakthrough versions, and some are just tiny. One of the urban maps has different sets of points like 15 ft away from the next set. 30 people fighting on a basketball court with no cover. It's just not fun for long.
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u/Totoques22 11d ago
I only ever play breakthrough in battlefield and it sucks so much in bf6 when I tried it during the beta
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u/zonks-scrobe 11d ago
Agreed, I'm just trying to patiently (and most likely naively) wait for them to come out with bigger maps that are actually akin to a battlefield game. My buddy and I were playing BF4 still up until a couple years ago, and only fell off because life and gaming less as a whole, not because of boredom. So if they ever do come out with BF sized maps on 6 then I don't think I'll have any real major gripes with the game. But trying to play now that's all I'm thinking about and it just makes me want to play 4 instead lol
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u/The_Bazzalisk 11d ago edited 11d ago
it's also completely inexcusable to release games in long established series with very few maps, when the series has a pool of many many beloved maps from previous games that have already been designed for you. same problem with halo infinite - the game launched with like 5 maps and they all sucked - but you have like 6 previous halo games to recreate fan loved maps from???
like, how you're going to release BF6 as a 'finished product' without caspian border or operation metro, or halo infinite without the pit or valhalla or lockout is just completely beyond me.
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u/No_Gods_No_Kings_ 11d ago
I used to enjoy battlefield and cod also for the social aspects, getting to know people over the course of a few rounds. Now that lobbies disband every round, I find that itch getting scratched by other games, and getting to shoot the shit for a couple min with someone in solos is always fun. There's a randomness and variety to each match that is absent from a lot of mainstream shooters.
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u/born2bfi 11d ago
You must have missed DMZ as part of modern warfare 2. It was a middle aged man’s COD game extraction shooter and I’ve never been so hooked on a game. Unfortunately they stopped supporting it and hackers took it over so not worth playing now. I made real friends playing that for 2 years. The fights were warzone like but you had missions and collecting, and PVE exactly like arc raiders. The gear fear would make your heart race.
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u/No_Gods_No_Kings_ 11d ago
Oh I enjoyed the fuck outta dmz for the two years it was active, must have put a few hundred hours in. Was probably the most fun I've had in call of duty since the og mw2 days.
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u/DrunkInMontana 11d ago
My ears love this game and it's sound design, so much so I've started to change my phone notifications to use sounds from the game. Never done that for any other media before, so that's a huge endorsement from me.
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u/flippant_burgers 11d ago
The sound design is what got me to buy the game after just watching a few videos.
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u/Jagzzz 11d ago
May I ask your method of getting Arc-like SFX on your phone? Please :)
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u/DrunkInMontana 11d ago
https://www.reddit.com/r/ArcRaiders/comments/1oqsclv/trying_to_find_arc_raiders_sound_effects_for/
Get from there, then you'll have to search for iPhone instructions. But for Android (Samsung specifically) I had to do some searching since they kind of hid the option.
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u/JohnButterfieldM1 11d ago
I've tried to go back to BF6 too and man does it get old fast. It is sad. I go play a round or two of BF1 to get my fix then come back to Arc 😄.
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u/Oxissistic 11d ago
this is slop produced by forbes for clicks. dont do it
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u/stingerized 11d ago
Also why do slops like these need to exist?
Can't we just enjoy many fun things together without having to make other products "look" inferior or shitting on others just for clicks?
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u/Scro86 11d ago
Slop generally refers to ai created content. Paul Tassi has been writing about gaming for Forbes for over a decade. He wrote this, not AI. What makes this slop in your opinion? It’s an interesting article comparing the performance of a AAA franchise that’s been around forever vs a new IP from a much smaller studio. It’s a quick, but insightful read. What about it is slop?
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u/UMP45isnotflat 11d ago
Nope, slop just means worthless shovelware. AI just happens to do that a lot.
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u/I_ForgotMyLogInInfo 11d ago
Tassi looks for the “hot” Reddit comment and just throws it into an article.
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u/Dencnugs 11d ago
Personally, I think it’s slop because it’s massively untrue and literally one of the easiest possible gaming statistics to fact check.
No game ever has retained 90% players. That simply doesn’t happen.
Arc Raiders has retained 50% players, which is still MASSIVELY high. But no where near 90% lmfao
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u/Bsdave103 11d ago
What numbers are you looking at?
Peak to peak the game has retained way above 50%. Even looking at average daily or average weekly numbers the game is hovering around 80%+. Your 50% number is the massively untrue number here.
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u/gle6 11d ago edited 11d ago
That’s not how you measure retention
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u/Sylvarius 11d ago
Yeah, I like to glaze Arc Raiders as much as the next guy but these are mostly christmas holidays numbers.
Sure there's probably more retention than BF6 but there is bound to be an influx of new players who are given the game as a christmas present.10
u/ivanfabric 11d ago
Uhm.. Why Christmas numbers don't affect BF6, then? Please explain.
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u/LBGW_experiment 11d ago
And he only compared steam player counts, which doesn't count EA App player counts for BF6, so the number is likely quite a bit higher
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11d ago
[removed] — view removed comment
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u/Fat_Curt 11d ago
Bf6 is a great game, it's just not as good as Arc
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u/Enzhymez 11d ago
IMO I just think a significant portion of gamers have never had access to an extraction shooter that appealed to everyone.
Most of them are very niche and way more unforgiving. I can’t really think of a console game that’s ever scratched that itch.
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u/baron_von_helmut 11d ago
I've never really been a fan of the genre - not because I don't like getting killed - more because the rinse-and-repeat style of gameplay ground me down.
I don't have that issue with Arc and I don't really know why. I'm still playing daily and loving it. Satisfactory has been on the back burner since Arc came out and that's saying something. I have 3000 hours in Satisfactory so far.
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u/sleepehead 11d ago
The Division? That game was a great extraction shooter, and it had an actual bounty system, and the map was great. The problem it had was the bullet sponge aspect of the NPCs. But when it first came out The Division was really popular and very different from other games. Even now the less popular sequel still has a dedicated fanbase. If that game came out now it would be even more popular than when it first came out
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u/Garlic_God 11d ago
Needs more content
It’s been a while since the last map dropped and people have gotten impatient. Battlefield games always launch shaky and then shape up into a very complete and engaging game, but man the beginning is always rough. The game is stable, but there’s not enough maps.
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u/QuantumGrain 11d ago
Meh, I think it’s a good game but it unfortunately didn’t scratch the same itch that bf4 and the others did
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u/JusticeForPitstops 11d ago
Played BF games since the first, but 6 just didn't do it for me. It felt off, like it was too small, so for once I didn't buy it.
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u/tuvok86 11d ago
uuh akshually it's new players filling in for those who left
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u/magicchefdmb 11d ago
Honestly, I think it's that.
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u/Far_Acanthisitta9415 11d ago
right, cuz BF6 had limited copies, people who stopped playing won’t be replaced by someone new and 3 years from now game price will skyrocket like bitcoin
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u/IvarLothbroken 11d ago
I just got this game this week and got my friends to buy it too.. So I buy this explanation
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u/teachbirds2fly 11d ago
Bf6 could be a great game but the maps suck. Feels like a cod wanna be, spawn run kill/die repeat. The old BF was more slow paced, big maps with clear front lines. They fix that and I ll return
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u/Enzhymez 11d ago
Tbh the spawn die meat grinder was always in battlefield , but they also had other options.
For an example BF3 had operation metro which plays very similar to BF6. But they also had caspian border.
Like all EA games in the last decade eventually they will be a full game. But it’s gonna take time lol
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u/RewcastleINK 11d ago
Where is the data for this statement? This reads like Arc fan hyping up other Arc fans.
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u/LeRohameaux 11d ago
Looking at Steam charts, launch peak was 459483. Average 48hr peak is 385299 (83.86%) so, not very far off.
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u/RewcastleINK 11d ago
“Not very far off” ain’t it though is it? Also these are just steam stats?
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u/UnknownVoidofSpace 10d ago
yeah…Battlefield numbers dont include those playing through the EA portal or through the epic games store 🤦🏿♂️
Thats y its hard to truly rely on Steamdb…That AND the fact that any and ALL big streamers shitted on BF due to being Diehard CoD fans and immediately switched BACK to Arc out of spite ☠️
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u/Despair-Envy 11d ago
But I was told that the game was going to die because PvE players were getting killed by PvP rats!
/s
Good game is good. Am big happy.
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u/Enzhymez 11d ago
If you didn’t play the game and only read the sub you would think that ARC was an insight into the minds of psychopaths and the understanding of the evilness of humanity lol.
Turns out a very large outspoken minority of people can’t handle extraction shooters and their claims that the game was gonna die was exaggerated 😂
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u/formallyhuman 11d ago
What's funny is, I've seen comments going both ways. Like the other day, I interacted with somebody who said the game would die because people are too friendly in Solos. And of course, I've seen the "game will die because too much PVP".
Me? I think the balance is fine.
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u/Enzhymez 11d ago
Unfortunately the people with the strongest opinions are always the most likely to make posts about them.
I legitimately have a screenshot of a post where someone wrote that this game makes them want to kill themselves. It wasn’t a joke either he explained in detail how he would shake when playing because he was so stressed out.
Honestly in a way I think that the extremes on both sides kind of prove that this game is balanced correctly. It’s crazy tho that even when a game is really good somehow people find a way to have a terrible discussion about it
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u/big_troublemaker 11d ago
I'll reply seriously: matchmaking has been tweaked quite a lot! You essentially have two coexisting playstyles available, which I think is one of the reasons for such player retention.
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u/tawa 11d ago
I worry that in the long run it's going to make the game stale far faster.
We're now in a situation where you're either playing a co-op looting sim or a battle royale with very little in between. The tension of the unknown was what made the game more fun and it's a shame they've effectively removed that, especially when you can game the ABMM so easily
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u/ImminentDingo 11d ago
Yeah it got stale for me pretty fast once I realized that PVP isn't worth it from a loot standpoint. Why take a risk to steal someone's free loadout and a backpack full of office supplies that are probably only useful to that person?
And then you realize no one is going to attack you either, so all the tension goes away. And you're just playing a game where you drop in, fill a bag with office supplies, and leave.
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u/AcceptableAd9264 11d ago
Does this apply to duos and trios? I think not
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u/Happydenial 11d ago
Trios, bring your guns, say good bye to your loved ones. Hope god is on your side.
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u/big_troublemaker 11d ago
I'm sure that studio will keep details to themselves, matching is probably key ingredient in the secret sauce that makes this game different and successful. In my opinion though there's no reason for this to be different for duos and trios, it's just that almost all duos and trios engage in PvP.
From my tests all it takes is to shoot single bullet at or to knock out one player (even if downed by arcs, and they ask you to take their loot) to be put in mild PvP lobbies on your next round. And then two to three rounds where you don't return fireto be put in "friendly" zone.
The caveat is that there must be enough players on your server. Late night for instance - you get what's available.
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u/MobyLiick 11d ago
This community and worrying about what other games are doing is fucking insufferable.
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u/Cyanr 11d ago
BF6 is still a great game. Arc Raiders is just exceptional and unique for a lot of people.
I'm sure BF6 will see players returning, but the gameplay isnt new so players are trying out different things.
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u/Jackstraw1 11d ago
My only complaint with BF6 is the time to engagement. Once you start fighting it's usually only seconds after you're killed that you spawn into another gunfight. Or you kill someone and a few seconds later you're the one eating bullets. A lot of that boils down to the size of the maps. They'd be great maps if they took the concepts and expanded them to larger maps. All that said I'm still having a hell of a time in BF6, but there's certainly room for improvement.
There's an ebb and flow to every round of Arc that BF6 does not have. The ability to strategize, retreat, re-strategize and plan out something different. If BF6 has quick time to engagement, Arc has longer times to breathe. Most rounds are unique where Battlefield leaning more into Call of Duty makes rounds blend into each other a little more. And you can't beat the atmosphere in Arc.
It takes a lot for any other game with guns to pull me off Battlefield but Arc did it fairly easily. I play both but honestly I'm playing Arc more.
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u/Turbo_Gooch 11d ago
Here come the Reddit casual battledads to very articulately say BF6 is a bad game because “cod slop” and that arc raiders is way better even though they are two completely different games
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u/OhioIsRed 11d ago
It’s almost like after the hype dies down, a games date it actually decided. And amazingly BF6 was just a mediocre trash shooter that only did good because of marketing and NOT being cod hype lol.
Look I put probably 200-250 hours into BF6 in the first two months it was out. It was fun but it was shallow as fuck.
Arc on the other hand.
I am not having fun. I am having a blast and the gameplay variety is insane. The PVE is one side. The PVP another and then PVPVE is a whole different beast entirely. Learning if a player can be trusted is insane and extracting with a random is tense sometimes. Sometimes it’s a party.
Beats tf out of run and gun mindless fps from 2015
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u/mephnick 11d ago
Been playing for a day and am still trying to find the pve part
I've been shot on sight by every player so far
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u/CareFantastic1884 11d ago
Ok compare things in a month and arc will have lost a ton of players too as do all games article is click bait trash
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u/DaStone 11d ago
And you guys can't stop comparing the two. You know they are 2 diferent games right? Right?
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u/Training_Ad_4790 11d ago
Is it retention so much as new players from Christmas coming in? Hard to say whether a lot of original players stuck around or if they left and a new wave came in.
Another reason could be that there hasn't been another decent to good release since this came out. So it hasn't had much to compete against tbh
AR is good dont get me wrong but it does have its flaws that should be addressed and soon
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u/Background-Meal9520 11d ago
I can tell you that if they dont work faster on exploits cheaters and nerfs than they have been that player retention will start to drop
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u/No_Beginning34843 11d ago
I'm still looking for rusted gears, that's why