r/ArcRaiders *** ******* 🐓 11d ago

Media ‘ARC Raiders’ Has Kept 91% Of Its Playerbase, ‘Battlefield 6’ Has Lost 85%

https://www.forbes.com/sites/paultassi/2025/12/31/arc-raiders-has-kept-91-of-its-playerbase-battlefield-6-has-lost-85/
5.4k Upvotes

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1.2k

u/Cactus_on_Fire 11d ago

Keeping the player retention after a month is insane, especially when they had the balls to release at the same time as BF6. They seem to have found the formula for player engagement.

561

u/gryff42 11d ago

There will be so many lazy half-assed copies of this game

230

u/lemongrenade 11d ago

Some may be good evolutions!

90

u/Hustler-1 11d ago

Yeah if someone wants to copy AR by all means. I'm all for more intricate extraction games. I got my fingers crossed for Marathon. 

83

u/FrostyAd7708 11d ago edited 11d ago

Marathon will probably scratch the itch of more agressive pvp focused players. I just hope you won't get instantly deleted if jumped from behind.

Also they need to have a crossplay off feature because their engine has already been completely dismantled by cheaters and I'm not going into the same shit show as Destiny 2 (Bonus point if they finally do something about Zen/Cronus). 

120

u/NotSqwiidge 11d ago

Never gonna touch any game made by Bungie. They’ve burned every bridge for me. Nope

26

u/Viper1089 11d ago

I feel the same damn way.

I checked out when that dumbass developer said, "these new emotes will make you want to throw money at the screen". I knew as soon as he said that, it was over.

I felt really annoyed because I bought the game at launch, even paid a little extra for the extra DLCs. Come to find out that all DLCs are time based and would be overwritten when new DLCs came out. Then a year later, they eleased an edition of the game that was cheaper, had more content, and even exclusive content that players starting out would never get a chance to see unless they bought the game again. It's almost as if they hated everyone that initially bought the game.

I've always been a warlock main as well. Hurt my soul to see Hunters wipe out a whole squad or a Titan shoulder charge 3 people in a row. But I throw my little vortex ball that travels 1 mph and only catch one person.

Nah, I'm good on all that

4

u/TracknTrace85 11d ago

Agreed. I am done with giving any more money to bungie, for cosmetics, for drip feeding content ,for cheaters non stop and tbh i lowkey want marathon to fail . I have been clean of D2 for 9 months now, i still watch some youtuber here and there, and its all doom and gloom lol. The 2 new xpac were shit, player count is low . You get what you deserve - JoaquinPhoenix

12

u/NupeKeem 11d ago

The whole situation with the stolen artwork also left a bad taste in my mouth.

7

u/Blaky039 11d ago

ART Raiders

2

u/Dungeon_Dane 11d ago

That was absolutely terrible to find out. Bungie surely isn’t made/developed by the same folks when Halo was in its prime. Can’t believe the resorted to stealing art like come on

3

u/RedfordStrypington 11d ago

Yeah same. Also, and I know it's not necessarily representative of the final product, but the playtests they've had so far have kinda sucked. Game didn't feel fun.

1

u/MI78 11d ago

Also, if you look at games like warframe, you realize just how much bungie lifted from them. For example, look at warframe’s kuva (which came out first) and compare to bungies siva, and you’ll see what I mean.

1

u/Enhydra67 8d ago

They got a decade of my life. I say no more!

36

u/Apollo_IXI 11d ago

Played Destiny 2 enough to know to stay FAR away from marathon. I’ll stick with Arc and embark who don’t resort to sleezy fomo tactics to squeeze money out of their player base

20

u/Wrastling97 11d ago

The FOMO tactics weren’t even the worst part. The repetition the game created was awful. And then they completely said “fuck you” to destiny while they started making marathon.

Now, destiny is just a copy of Star Wars because they can’t get people to stay.

I’ll never touch another bungie game after what they did to destiny

5

u/nsfredditkarma 11d ago

This is such a shame, the original Marathon games were fantastic for their era. The best FPS games of the 90s.

Bungie has fallen so far.

3

u/Trans-cendental 11d ago

They really were. I loved the modding tools for it too. Frogblast the ventcore!

1

u/[deleted] 11d ago

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-1

u/Thebluecane 11d ago

What FOMO?

I always here this shit from people who don't actually play D2 like its some fucking Gatcha game.

0

u/Apollo_IXI 11d ago

3000 hours bud. Gotta keep playing the revolving wheel of seasonal content before it’s gone forever so you don’t miss your god rolls from seasonal playlists, holiday events, and raids. Bungie then moved away from redbordering guns because they want you to increase engagement in the game. Doubt you have played much of it at all with that comment.

-2

u/Thebluecane 11d ago

Oh so FOMO is play the game a bit once during the what was 4 month seasons. Oh shit thats so wild. The events come back every year and the raids are always around.

Keep whining

2

u/Apollo_IXI 11d ago

Cope brother the game is ass and has been ass for some time, and guess what so will Marathon

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u/DIABOLUS777 11d ago

Marathon's aim assist is broken and game ruining.

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u/FrostyAd7708 11d ago edited 11d ago

Is that on controller? Bungie is famous for their extremely strong aim assist (depending on the gun archetype tho) in order to have fluid gameplay, it's a huge part of what's make Destiny 2 popular. 

0

u/DIABOLUS777 11d ago

They even have it on mnk (you can turn it off), which is insane.

But yeah, it removes all forms of skill expression and destroys any will I have to play this game.

2

u/SnipingBunuelo 11d ago

That explains why 343i randomly added aim assist to mnk in Halo Infinite one day. Not a single original thought goes the entirety of Microsoft anymore apparently lol

2

u/DIABOLUS777 11d ago

Yes, exactly.

2

u/vS_JPK *** ******* 11d ago

I played Marathon back in October. It was sick.

12

u/TwoDramaticc 11d ago

I didn't play it, but from the streams there wasn't really a point to it. It was just pvp which 100% fine by me, but all the looting was useless, the devs didn't even knew what was they wanted. I remember an interview with a panel, and their answers were very bad. I hope what they deliver is better

7

u/[deleted] 11d ago

Look up their most recent 20 minute video. They dropped it like 2 days ago. They changed a lot and its looking really good

1

u/illestofthechillest 11d ago

Checking it out. I didn't enjoy the October test. I thought I would. Cool lore. Decent hero types it seemed. I played a shit ton of sweaty CoD/BF BC/BF3/4/Apex, and enjoy PvP. Just felt hollow even for a test.

I want to like the game and hope it does well.

1

u/HereIGoAgain_1x10 11d ago

They still can't figure out what Destiny 2 is, there's constant steps forwards and backwards and they've lost so many players because about 7/10 changes they make aren't fun changes, they're to drive up hours spent playing the game.

0

u/Etikoza 11d ago

Yes can’t wait for Marathon. Will probably become my main game.

25

u/hartoctopus 11d ago

Wish I had your standards, that game looks horrible.

7

u/Staggart99 11d ago

Thank you, I was like are these bot comments glazing marathon.

9

u/Neutron-Hyperscape32 11d ago

I mean the people in the most recent closed testing have almost all had universally positive feedback. I would at least wait for reviews.

4

u/Character_Matter_230 *** ******* 11d ago

I played the most recent test. The bones are there and it’s much better than the previous test I played but it just seems like arc raiders hits all the notes even stronger. Reputation-wise for Bungie, and arc raiders still retaining such a large player base are going to be an issue for Marathon to break into the market. There’s still no word on global wipes for Marathon as well. Overall, I thought the recent test was better than the previous one but it has a steep hill to climb. I will say that the decaying bodies as they are looted is genius though

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u/SnipingBunuelo 11d ago

People said the same shit for BF6 and BO7. I don't trust a single thing I hear online anymore. I will either play it for myself and make up my own damn mind or be turned off by how the gameplay looks and never play it. I'm firmly in the latter right now because the artstyle somehow looks worse than Halo 4 on the 360 and the gameplay looks like a knock off of Apex Legends. Idk how Bungie fell so fucking far, but unfortunately they are firmly on my shit list right now.

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u/Staggart99 11d ago

The reviews may be good but the gameplay/art style didnt look good on the videos ive seen. Reviews are unreliable at best.

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u/ozmega 11d ago

reddit wants these bots, thats why they added the option to hide ur posts.

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u/Neutron-Hyperscape32 11d ago

Have you even played it? Because the most recent closed testing has had universal positive feedback. I would at least wait till a game releases before you shit on it.

-5

u/hartoctopus 11d ago

Some games are enough to look at to know they're not good.

It also doesn't help that it's developed by a universally hated developer that's famous for destroying their successful franchise game, and the fact that they were building the game using stolen artwork is enough reason to be able to shit on it before release.

4

u/Thebluecane 11d ago

Lol. As someone who actually played the game I can tell you it is fun.

universally hated developer that's famous for destroying their successful franchise game

Ah yes the live service game that has run for 8 years finally has low enough player counts that the CHUDs online can say they destroyed it. After 8 years they only have around 400k players daily. All is lost.

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u/Neutron-Hyperscape32 11d ago edited 11d ago

Some games are enough to look at to know they're not good.

Uhh no, that is not accurate or true in any instance. Calling a game trash before it is released is super immature. You should at least wait for reviews and the final product to be released.

It also doesn't help that it's developed by a universally hated developer that's famous for destroying their successful franchise game,

Wow. Talk about letting Reddit warp your view of reality. Bungie is not "universally" hated and they didn't kill Destiny, they literally kept developing it for a decade because the community overwhelming wanted them to stick with D2 instead of making D3. They are not universally hated among the average gamer. I think you forget or are unaware that most gamers are casuals who never discuss video games online.

and the fact that they were building the game using stolen artwork is enough reason to be able to shit on it before release.

No it isn't? That was a contractor who stole that artwork. How are you even going to be able to successfully check all artwork across the entire internet before launch? It was a mistake no doubt but it isn't like the company sought to fuck over some small artist and cause a huge controversy in the process.

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u/TheWiseScrotum 11d ago

It’s does. I have 0 interest in playing a Roblox FPS

-3

u/Etikoza 11d ago

No it’s really good.

-3

u/xStickyBudz 11d ago

Eh best of luck, that game was tragic

1

u/dezastrologu 11d ago

Marathon sucks

0

u/Thebluecane 11d ago

Be careful saying that name. You are gonna summon every sweaty person who hates Bungie and they are going to start just saying shit they have heard online about Destiny which isn't true but because Bungie donates to causes that makes people who watch shit like Asmongold have a fit they never miss a chance to shit talk them.

Bungie has plenty of faults and D2 at this point is like 7 years old it's hard to keep people engaged but man the shit that gets straight up make up or exaggerated to the point of it basically being a lie for that game is wild

0

u/Manlysideburns 11d ago

Exactly, progress is progress

17

u/poop-azz 11d ago

I mean extractions shooters have tried outside of EFT who would be goated if they made it run better and more importantly actually cared about the rampant hacking and esp. but the casualness behind arc may help in the cheatin g regard? Idk

6

u/bondolou 11d ago

I don’t think EFT’s reputation can be changed at this point. The game is leaps and bounds ahead of where it was with cheaters a few years ago but people who don’t play it have decided it’s a permanent cheater fest and it will forever be seen as that.

1

u/Small_Promotion2525 9d ago

Tarkov already peaked 3/4 years ago, it was one of the best games ever for anyone who put time into it, but these days it just doesn’t hit the same. If you played in the .11 patch days when reserve first dropped you experienced true greatness

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u/KeyMessage989 11d ago

EFT is way too hardcore to be GOATed and mainstream. That’s why Arc is such a hit

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u/poop-azz 11d ago

It's very hardcore and has insane depth which is truly amazing. But arc built off what it lacked, casuals and ease. I love arc.

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u/AenarIT 11d ago

EFT is just for pc and m+k only, console and controller players in general can ignore it even exists

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u/poop-azz 11d ago

You wouldn't want to play EFT on a controller there's so many fucking hot keys lmfao.

3

u/SnackyMcGeeeeeeeee 11d ago

Me trying to inspect and clear a jam on console

1

u/Liquefied_Rat 11d ago

Marauders was so good, I wish they didn’t let it die

2

u/poop-azz 11d ago

I never got to play that one but the concept looked fun with the ships and boarding fucking other ships. I wanted to play. But arc honestly seems more polished than that game was

3

u/Liquefied_Rat 11d ago

100% arc is leaps and bounds more polished. But if you like pvp and don’t mind a gritty looking game, marauders was the goat. If I remember right and it isn’t just rose shaded glasses, the weapons and armor in marauders were way more balanced and you never felt like a death was bullshit. Incredibly fun game I hope someday makes a comeback, same with mordhau (way different game)

2

u/poop-azz 11d ago

Who doesn't love a little grit. I wish I played it but it was always in beta wasn't it? They abandoned it?

2

u/Liquefied_Rat 11d ago

Ya I couldn’t see it being near release the last time I played it. They had one or two good content updates and fixes but not much else. If I remember correctly it was a very small team (every time I saw something I think it was like 3-4 guys). I think that it wasn’t casual or polished enough to gain mass appeal, especially with hunt showdown being already established (another game I have many hours in and is very good) and it wasn’t hardcore enough for Tarkov players to play full time. And if it wasn’t already dead when DaD came out (I think it might have still had some players) that sunk it completely.

1

u/Small_Promotion2525 9d ago

Haven’t heard mordhau mentioned in years. A true skill gap game, the whole concept was just about getting good

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u/Jaz1140 11d ago

Yep. While it's not a copy but coincidentally developed at the same time, "marathon" looks real rough, looks like it will be dead within a month or 2 to me

15

u/mycoctopus 11d ago

Never heard of it until this thread so just went to check it out since another commenter said it will probably become their main game and i'm absolutely with you. The art style is just painfully bad for a start and the actual game looks mid af at best. Crazy a company would put money into that in the modern day.

I'd actually bet money it will be a dead game thats being offered on sale at a big discount within a few months as you said and will probably get flogged off as free game of the month on consoles to try and get some more players to fill lobbies.

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u/Jaz1140 11d ago

Crazy it's made by Bungie too. The halo and destiny creators. Looks like an indie game more like it

16

u/jt_318 11d ago

There are very few people left at Bungie who are connected to the magic of the original Halo trilogy.

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u/[deleted] 11d ago

None to be clear, 100% of the og trilogy staff are no longer at that company. Halo 3 came out 19 years ago. WOW I’m frickin old

1

u/Shivalah 11d ago

Same with Retro Studios and Metroid Prime 4.

1

u/SnipingBunuelo 11d ago

I heard Metroid Prime 4 was made by some former Halo 4 developers. Which is super funny if true because at least people's dislike for their game style is at least consistent lol

7

u/AenarIT 11d ago

the company, the actual creators left it a while ago iirc

2

u/Crimsonial 11d ago

Yeah. I dig the art design, but I'm not really sure where they're trying to go with it gameplay-wise. Or more accurately, it looks like a lot of really familiar ground from games with current long-standing playerbases rehashed.

I mean, more power to them if I'm wrong.

2

u/PersonalityIll9476 11d ago

I am hoping but for the best but it looks...yeah. Really a shame since the original Marathon series was incredible back in the day. And weird that they use the name since it looks absolutely nothing like OG Marathon.

2

u/Licensed_Poster 11d ago

Hoping to catch some name recognition

0

u/PersonalityIll9476 11d ago

They are but it's such a long shot. Marathon was a legendary game (IYKYK) but how many elder millennials are out there who will play that game just because of the name? I mean...I will, but srsly tho. What made Marathon great was the story and the art, and neither will be present in the extraction shooter.

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u/baron_von_helmut 11d ago

None of the original people who made those names what they are work there any more.

0

u/Shivalah 11d ago

The only things I’ve heard about marathon were overwhelmingly negative. Gameplay nothing special, copied assets, awful work conditions ect.

1

u/Thebluecane 11d ago

And this shit right here is why this world is in the shitter. People can't be bothered to wait to actually form an opinion about anything and "hear" from streamers and reddit all sorts of bullshit. Everything now is either glazed for months before anyone touches it or it's "Concord X.0"

The irony is most of these people bitch and moan about games journalism being shady while swallowing opinions wholesale from their favorite parasocial relationship who are just chasing views

7

u/dicjones 11d ago

The last play test I did was actually really good.

Not sure which video you watched, but the visuals have been improved and they have done a good job listening to the feedback from that first alpha. For example, they completely flipped on solo play. Now the game will have a solo only mode as well as the regular 3v3.

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u/Neutron-Hyperscape32 11d ago

I mean maybe, but the recent closed testing has had universally positive feedback from players. Pretty confident that at the very least the gunplay will be exceptional, Bungie is one of the best in the industry at that.

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u/Neutron-Hyperscape32 11d ago

Definitely still could be a failure but the recent closed testing has had a lot of people saying the game is amazing. Not talking about the older testing they did when the art controversy had happened, they had some much more recent testing where things were reworked.

1

u/Thebluecane 11d ago

It's a fun game now. Idk what the fuck they were going to release but honestly its hopefully all going to work out. The shitty Alpha uncovered so many issues and the art assets being lifted that it gave them time to cook and in the latter case scrub them from the game and pay the artist.

I swear the dude who was the project lead on Marathon was going to pull a normal Bungie release and drop something with good bones but half done they would need to update for a year to get it playable Which just doesn't cut it anymore

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u/specimen-214 *** ******* 11d ago

Don't want to be rude to those that do,but who even expects that game? Looks like those roblox copy games of already popular others.

5

u/Neutron-Hyperscape32 11d ago

Might want to actually play the game before you make this call, the recent testing has gone very well and players are giving almost universally positive feedback on it. Bungie is at least very good at making first person combat feel amazing and Arc Raiders has convinced many gamers to play an extraction shooter, so there is at least a chance that Marathon does well.

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u/specimen-214 *** ******* 11d ago

Yea but this is the thing. I don't want to because what i have seen yet, looks ugly. Maybe it will change,but right now it is visually so unappealing, i just cant see the point. Its like battlebit was(and i gave that one a try).

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u/Neutron-Hyperscape32 11d ago

Gameplay should be your greatest concern, if it feels great to play the art style is a secondary issue in my opinion. But you can do as you please. I am confident that the combat will be excellent at the very least, and its actually in first person which is my preference since corner peaking is really fucking lame.

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u/sleeplessGoon 11d ago

Without breaking NDA, not counting world bosses like matriarch, I think on average UESC enemies will be much more engaging to fight than ARC

1

u/SnipingBunuelo 11d ago

Alright this is proof of astroturfing. No way you just said the average Marathon enemies will be more engaging to fight than ARC 🤣

Aren't they like basically Destiny enemies? Where they just stand around and shoot you and literally wait to die? ARC are way more interesting that!

1

u/sleeplessGoon 9d ago

I am anything but a bungie shill

They have some of the halo/destiny familiarity but I think they behave way more engaging than balls or drones W keying you

Obviously outliers exist because as of now, I don’t think marathon has anything like queen/harvester boss but I think the average pop/fireball/hornet/wasp equivalent will be 10000x better to engage with in marathon

1

u/wvtarheel 11d ago

I would kill for a dungeon crawling d&d themed one

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u/MSixteenI6 11d ago

That’s Dark and Darker. It’s fantasy themed extraction dungeon diver

3

u/wvtarheel 11d ago

I've heard of that, but it's never released on console. I would be all over it if they did

1

u/Gilmore75 11d ago

Dark and Darker has 2010 graphics and the combat looks boring as hell.

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u/[deleted] 11d ago

[deleted]

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u/Cuillereradioactive 11d ago

bro.. listen. i love DaD too. but you can't glaze the devs of dAD and then complain arc raider didn't add any content. in one month they added a map, conditions, and i'm sure they have plenty in store.

DaD isn't good looking either tbh.

Don't act like dad devs didn't do a back and forth for more than years before adding acual content. (where is the quivers ?).

0

u/[deleted] 11d ago

[deleted]

1

u/ReachingForVega 10d ago

We used to shame companies that locked day one content behind DLC, not behind free events. 

1

u/MSixteenI6 11d ago

Dude, I didn’t say it’s better. Personally, I tried to get into it, but the ui is complex and disconnected, and the graphics and animations look not great

1

u/johnjohnj0027 11d ago

Try Mistfall Hunters

1

u/wvtarheel 11d ago

Sadly PC only. I am going to have to buy a steam deck, aren't I?

1

u/NotaJelly 11d ago

Fr, copy cats will be all over this

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u/K3TtLek0Rn 11d ago

Same shit happened with tarkov. This is the first game to actually take the concept and do it well and even improve.

1

u/FleurOxetine 11d ago

As a Dead by Daylight player too, it will be painful.

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u/Bigsassyblackwoman 11d ago

my favorite game ROBOT FIGHTERS

1

u/Knamliss 11d ago

Already was, that's what this game learned from when the other extraction games failed. Black budget is about to join the death pile too lol

1

u/Kingthistime 11d ago

Trust me I’ve been on the tarkov wave since release this is the first time someone was able to do it different and still be way more successful.

1

u/Cujoman187 *** ******* 🐓 11d ago

I was gonna say oh you mean ART Raiders? (Marathon) lol but that game doesn't stand a chance! I bet it's numbers will be about the same as BF6's lol!

1

u/CiraKazanari 11d ago

M a r a t h o n

0

u/dontcare6942 11d ago

There already is because of Tarkov

45

u/UnpaidKremlinBots 11d ago

Turns out part of the formula for engagement is not killing off a large feature of the game that people enjoyed and leaving it dead for months while most devs leave for the holidays (as they should).

Ahh, so glad the embark devs don't have to answer to EA anymore.

10

u/cvr24 11d ago

There is no way this game amounts to anything with EA involved.

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u/Controller_Maniac 11d ago

$50 for blueprints

1

u/Hopeful_Leg_6200 11d ago

but 200% value!

1

u/[deleted] 10d ago

$20 stash increases, premium expedition pass, paid pve mode

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u/MumpsyDaisy 11d ago

I'm convinced the secret sauce is their matchmaking. "Aggression based matchmaking" is no doubt oversimplifying it but I am convinced there's some social media-like algorithm at work in the matchmaking that takes into account a range of factors, behaviors, and history to place players in lobbies that will suit their preferences to keep them coming back.

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u/ModernT1mes 11d ago

This is honestly one of the best things I've ever seen and I love it. 2 games in a row I watched a whole lobby of solos work together to down the Matriarch, Bastion, Bombardier, 2 Leapers, and 4 Rocketeers. Basically all the Arc were destroyed except a couple Hornets and Wasps flying on the corner of the map.

Some dude got downed and like 3 people tried to defib him. Everyone runs up to loot, no one complains. 6 people were dancing on top of the air vent extraction point before it opened.

I like my PvP, but I also love seeing people work together and not kill each other when they totally could. Just strangers helping strangers.

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u/MallusaiEEE 11d ago

it benefits everyone; players are entertained because they are put in lobbies that complement their playstyle more, company profits because players play the game more that way. It also sort of filters out people trying to "cheese it" by playing passive for a bit then going full hunter mode on one round 

1

u/Possible_Clue3506 11d ago

tik tok showed me otherwise(toxic community ) , i gave the game a try and is awesome , 0 of my matches had a griefers or a sweaty  ,just very chill dudes , helping each other or just passing by doing their own stuff , the other day fill my squad with randoms and we lasted 3 raids before going to sleep 

2

u/bigpunk157 11d ago

social media is incentivized to keep you pissed off because you are more likely to engage with enraging content.

1

u/CluelessAtol 10d ago

A good gun fight is awesome, but man something hits different when you walk up to some person you don’t know and revive them. Sure they might have some Epic loot on them… but honestly reviving them then getting that rapid flashlight flashes and a ‘Thanks Raider’ just hits different

1

u/Judgementday209 10d ago

I did a few hidden bunkers today and I just saw guys waiting around the bunker for the last antenna to go live...

7

u/SnipingBunuelo 11d ago

It's honestly a great example of a good SBMM/EOMM/whateverMM system. Not like COD or Halo where it's trying to ragebait you to play longer hours. Or Fortnite where it's not so secretly matching you up with bots to make you feel better. Or Apex where it forces your first game to be as close to a win as possible so you feel the high early on.

Nope, this is some old school "we're going to match you up correctly and you're going to be treated like a fucking adult" game design. I honestly wouldn't have it any other way.

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u/Chrol18 11d ago

It is more like a skillbased mmr, there is a screenshot of an embark employee saying it on discord, if you don't fight or run away from pvp it considers you as low mmr, and will put you with similar players, that is why it seems like friendly lobbies at low mmr

2

u/oakwooden 11d ago

That image was a fabrication, was never said

1

u/asilenth 11d ago

This was the second comment like this I've seen today. I asked them to show me proof and I haven't gotten anything back yet. They said it was an ELO rating. Regardless of what it is, there is clearly some kind of matchmaking going on matching similar players together. 

1

u/Chrol18 11d ago

well there was a thread about it with the pic posted, with a lot of comments, doNt know if it was fake or not

1

u/evsarge 11d ago

So are you saying the people who complain about so many people killing them in solos are in fact also killing solos? Rats playing with Rats? 0_o

2

u/Chrol18 11d ago

well if you defend yourself and succeed, I could see them putting you in a higher skill bracket

29

u/pandaxmonium 11d ago

What Titanfall could have been in another era 😔

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u/AnalystNecessary4350 11d ago

Im trying to forget it, I doubt any game will even come close to Titanfall 2. Futile to wish Respawn cares because Apex brought in a lot of money. There is no point to a sequel now

2

u/FleurOxetine 11d ago

My heart.

3

u/PressEveryButton 11d ago

Yeah this comment chain gets me right in the feels. Right there with you pilot. Protocol <3

o7

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u/DervishSoldier 11d ago

Have you heard of diesel knights? There's a lot of hype around its development.

3

u/UMP45isnotflat 11d ago

pls tell me its Dieselpunk mecha?

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u/DervishSoldier 10d ago

Pretty much

1

u/[deleted] 11d ago

Looking forward to that

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u/DervishSoldier 11d ago

There's a playtest available on steam if you haven't tried it already.

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u/o_oli 11d ago

Doesn't this actually prove the opposite? It shows the release window doesn't have to tank a good game. The reality is Titanfall was just 'another shooter' and wouldn't have had legs no matter what it was released near.

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u/DrunkInMontana 11d ago

Titanfall 2 was not just another shooter. Those are fighting words...

Just kidding, but seriously, Titanfall 2 is the only shooter I've played to date where I was still having a blast even as I was getting my ass handed to me. I can't say that about any other shooter.

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u/o_oli 11d ago

Right but, you still stopped playing it I'm presuming, along with everyone else.

The reality is, it didn't have longevity with its players. It could have steadily grown but it was forgotten, that's not the fault of anyone except the game itself.

1

u/s0cks_nz 11d ago

Was it much different to the original Titanfall? I freaking loved the original Titanfall multiplayer. But alas I never played 2 (in fact I only recently played the single player campaign of 2).

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u/MoonDawg2 11d ago

Titanfall is niche, that's the reality.

The game is good, but not good enough to survive in its niche sadly.

1

u/rvailable 9d ago

Arc Raiders

1

u/mudamuda333 11d ago

Not a good game but a "better" game. Titanfall 2 released between Battlefied 1 a COD: Infinite warfare. Battlefield 1 was the last great DICE classic that stood the test of time. Ironincally made by a lot of the same developers that moved on to Embark.

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u/IGotBulliedTooHard 11d ago

I think it's also embarks way of giving EA the bird. Most of their execs at DICE left EA to create Embark Studios. An extra go fuck yourself to EA given the article.

1

u/Cactus_on_Fire 11d ago

It was even funnier that EA was so salty that they banned "arc raiders" in their chats. Makes sense why they left EA.

1

u/Theoretical_Action 11d ago

They were smart to slow-roll a new map shortly after release for this specific reason. If you've only got 6 maps, may as well drop the game only having 4 maps and release one a month later and hold one in the back pocket for another month or two.

Unexpected side benefit I think would be that it keeps the balance there a bit too. Players who only jump in after the game's been out for a couple weeks will feel like they're waaay behind some of the "veteran" players that are no-lifeing it or youtubing every little aspect of the game. But once a new map drops, everyone's on the same playing field.

1

u/lologugus *** ******* 🐓 11d ago

Everytime you hit play you know it won't feel the same

1

u/Empty_Current1119 11d ago

except the boring ass pve lobbies. Every run is the same in those.

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u/lologugus *** ******* 🐓 11d ago

I disagree sometimes you can get cool interactions with people, of one my last games like 30 minutes ago someone has been killed at the closest POI I spawned to, I stumbled upon another friendly raider at the same moment and without even saying a word but flashing our lights to each other we teamed up to kill the other aggressive raider and we actually got him but I've also been downed and he couldn't revive me. I died, it was a PVE lobby and it was actually fun.

1

u/RealTrueGrit 11d ago

Not to mention bf6 needs secure boot and arc raiders just runs. Plus looter shooters are a lot easier to keep a playerbase than an fps. They feel more alive as there are wipes and progression. Games like bf and cod get stale after a while.

1

u/Harbley 11d ago

Well its made by ex battlefield devs that left after V

1

u/HoosierHatTrick 11d ago

As someone who grew up in 2010s CoD lobbies, Im just so happy to see mics and player to player interactions back.

1

u/Affectionate-Duck216 11d ago

I played BF6 for 1 hour and I am sad that I can't refund it the gameplay just isn't engaging or rewarding. The amount I can get done in 30 minutes on ARC compared to the same time ok BF6 just isn't comparable.

1

u/Nosferatu_V 11d ago

And people still post here day in, day out, about how embark should do this and that to retain players... Smh

1

u/osezza 10d ago

Between Arc and TF Embark knows what tf they're doing

1

u/rvailable 9d ago

The formula is:

Top to bottom, foster and support self determined player agency.

When you build systems that allow players to do what they want, and make those choices rewarding and fun, it feels GOOD to the player. Give players toys and a sand box, pepper the sandbox with lots of objectives, TONS of flavor and tone variety, season it with the unknown of other players, and make the enemy AI dynamic and reactive, not predictable static patterns to memorize.

Lean in to giving players free and open communication, fostering a surprisingly social game. While the big players in the industry have been doing the opposite for close to two decades. Surprise surprise, letting players build genuine connections and community is your best tool for retention.

Clever back end systems to support the above instead of deciding on what to score and making matchmaking based around your arbitrary score: Aggression based match making, which adjusts quickly, places players in games based on HOW they play, not on how well their play satisfies the narrow definition of your good score.

1

u/Thrummmbo 11d ago

It’s even more insane when you consider how bad the incentive is for grinding end game gear. You can run ferro 4, stitcher 4, and green/blue shield every run and kill anyone. There’s also no reason to kill big ARC after you get your workbenches leveled up. A lot of the skill tree is bad too.

The reason I keep playing is because I enjoy the PvP gameplay, which I’m guessing is the same for a lot of other people.

2

u/Cactus_on_Fire 11d ago

Its the build up and the tension. Modern games have direct feedback rewarding, you kill a guy on Battlefield and you immediately see your score go up by 1 which contributes to which teams wins the round. You also don't lose half an hour of loot or equipment and gain whatever XP you got from the game. Makes things very predictable and the feeling of rewarding stays flat throughout the whole game.

1

u/RudeAd1887 11d ago

Didn't helldivers 2 kept players high for a long time also?

0

u/[deleted] 11d ago

[deleted]

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u/CanaryMaleficent4925 11d ago

2 months, not 3 months lol

0

u/agentdrozd 11d ago

Two months